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Old 09-05-2009, 09:58 AM   #1
Virtuous Saint
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FUUUUUU Absolute Virtue Information

It was suggested a thread be made to convey everything I believe is known about AV at this point in time. In hopes that someone can disclose additional information which could lead to a kill in the future. Being pretty optimistic but hopefully more groups will try, and possibly the final trick will become apparent to someone.

Currently the lowest we have gotten it to is approximately 43%, but that is pretty much irrelevant due to the fact that getting it lower is nearly impossible so you can make the assumption that there is 1 final trick that is yet unknown. The only true problem is that bracelets meteor makes it nearly impossible to handle, even if you were to take it to the main entrance ramp and play flawlessly with an impeccable absorb party. Bracelets meteor is in essence a manafonted meteor damage-wise, but it can be casted at random (i.e. the choice between aerogaIV, aeroV, tornadoII, meteor, and comet). The only thing that needs to happen in order to kill effectively is the locking or weakening of bracelets meteor.


Absolute Virtue

HP: 65,000~70,000 range


Traits:
· Auto-Regen
· Draw-In
· Enhanced Movement Speed
· Instant Cast

Stats: Information gathered from Suriam and Kaeko.
· INT = 89
· MDB = +100 (2.0MDB)
· MAB = +132 (2.32MAB) + unknown amount after bracelets are out

Abilities: (Will WS directly after a 2hr which makes it unable to WS during)
· Impact Stream – AoE damage, stun, and 50%DEF down; wipes shadows (10yalms)
· Wing Thrust – Single target damage and slow; the slow does not overwrite haste.
· Auroral Wind – Cone attack wind damage and silence.
· Medusa Javelin – Single target damage and petrification; absorbed by 1 shadow.
· Explosive Impulse – AoE damage, and stun; enmity loss; absorbed by 2 or 3 shadows (Meikyo Shisui only, or after 79% HP)

Spell list: (Will cast approx. every 15~35sec; will cast directly after a 2hr which makes it unable to cast during)
· Aero V
· Aeroga IV
· Tornado II
· Comet (During Manafont, or after 79% HP)
· Meteor (During Manafont, or after 79% HP; Meteor is 25 AoE off current target; Dark element based magic; During Manafont: approx. 6000dmg, 79%: approx. 3000dmg, bracelets: approx. 5500dmg.)


Regen:
The auto-regen is dispelled from killing JoL’s pet sets (unknown amount needed in order to lock AV’s regen fully, however it takes approximately 18~20 sets to fully lock JoL’s), and by casting magical attacks which correspond to the current Vana'diel day, there only needs to be a certain number of casts, not a certain number of damage to lock this portion of the regen (e.g. if it was Lightsday you are only required to cast Dia, an undetermined number of casts which will never be known; it could be so many casts that hit day bonus effect, but again this will never be known so it is pretty much irrelevant). If AV has lost all hate the regen will remain locked.



2hrs:

AV will activate a random 2hr every 30-60 seconds (inference based off of video timelines, highly unlikely that range is 100% accurate). If the 2hr it uses has a timed duration, the 30-60 second timer is started when the effect wears off. The 30-60 second recast timer on 2hrs stops when AV deaggros, and it will begin counting down every time AV is aggroed. Abilities that rely on pets (Mijin Gakure, Astral Flow, Familiar) cannot be accessed if none of its wynavs are out, however can be if even 1 is out. In order to lock AV’s 2hrs you must deal at least 0DMG to AV (may just need to be on hate list and in alliance), you need to be within what we have found to be 20 distance from AV in order for the 2hr to effectively be locked, and counter his 2hr in ~3sec, and then proceed to counter 2hr after 2hr (example: ‘Absolute Virtue uses Manafont’ > ‘Player uses Manafont’). If AV has lost all hate, 2hrs will remain locked. Locking 14/15 2hrs causes AV to not use the last 2hr more than once due to the fact that it is designed to be unable to use the same 2hr back-to-back (example: 14/15 just got locked, the last 2hr will be used one time only, after which it cannot 2hr again). During certain 2hrs AV will not cast or use abilities throughout the duration of effect.

Mighty Strikes: (45sec) AV will not cast or WS.

Hundred Fists: (45sec) AV will not cast or WS.

Benediction: (Instant) AV will recover all HP.

Manafont: (60sec) AV will cast Meteor or Comet approx. every 8-10sec. (will not cast AeroV, AerogaIV, TornadoII, or WS)

Chainspell: (60sec) AV will cast AeroV, AerogaIV, and TornadoII (Meteor and Comet are not casted after 79% even tho they are then on its spell list); it will cast 12-13 spells. (will not WS)

Perfect Dodge: (30sec) AV will continue to cast and WS.

Invincible: (30sec) AV will continue to cast and WS.

Blood Weapon: (30sec) AV will not cast or WS.

Familiar: (Instant) Wynavs will gain attack and their max HP doubles to roughly 3000. (only used when Wynavs are present)

Soul Voice: (90sec) AV will cast Maiden’s Virelai approx. every 10sec. (will not cast AeroV, AerogaIV, TornadoII, or WS)

Eagle Eye Shot: (Instant) --- Can be absorbed by 1 shadow.

Meikyo Shisui: (Until TP:0; assumption) AV will use either Medusa Javelin, and/or Explosive Impulse 5 times in a row; if unaggroed before 5 WSs are used AV’s TP regain can allow for additional WSs. (will not cast spells)

Mijin Gakure: (Instant) Wynavs will use Mijin Gakure on current target. (only used when Wynavs are present)

Call Wyvern: (Instant) AV will spawn 3 Wynavs that instantly start attacking its current target. (6 Wynavs spawn when in bracelets mode)

Astral Flow: (Instant) Wynavs will gain TP and use a random Breath attack instantly. (only used while Wynavs are present)

When Absolute Virtue’s HP reaches 79%, it can cast Meteor and Comet without the use of Manafont, and use Explosive Impulse without the use of Meikyo Shisui, however Meteor and Comet are much weaker (approx 1/2 of the base damage of Meteor or Comet when casted under the effect of Manafont). When it reaches 59%, it brings out red bracelets, which increase its attack and MAB greatly. It becomes capable of summoning six wynavs, and will use 2hr abilities in combinations of three. If AV has lost all hate, different AI modes will remain. AV is immune to any form of enfeebles with the exception of some DoT spells, and a few other random things we aren’t even aware of, but are pretty much irrelevant (Fenrir’s Lunar Cry has landed). However, all DoT spells will fall off instantly when it deaggros. Once AV reaches bracelets mode, if it previously did not have all 2hrs locked, they will now be locked if they do not form at least 2/3 2hrs in a set (this is still not entirely clear to us, but it appears to work this way). As AV’s HP decreases it gains both physical and magical resistance as far as damage is concerned, i.e., it progressively takes less damage. Shield Bash damage ranged from 110~223 from 45~100% HP, and non-resisted AMII ranged from 500~800 (this is not damage cut from NM elemental resist building).


Few Bracelets 2hr sets (irrelevant):
(Call Wyvern>Familiar>Astral Flow)
(Invincible>Benediction>Mijin Gakure)
(Meikyo Shisui>Eagle Eye Shot>Eagle Eye Shot>Eagle Eye Shot)


Aern's Wynav
· 1500 HP
· Will cast Tier IV and ga III spells that correspond to the current Vana'diel day
· Susceptible to Gravity and Silence (if resistance builds it takes forever to occur)
· Will ‘walk’ back to Absolute Virtue if deaggroed
· Enhanced Movement Speed

Link to videos of locked AV fighting.
http://www.megaupload.com/?d=1TU6XEFZ
http://www.megaupload.com/?d=PVJPB7TF

Last edited by Virtuous Saint; 12-11-2009 at 06:56 AM.
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Old 09-05-2009, 10:13 AM   #2
Eanae
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In a best case scenario of locking two hours the first attempt each time, about how long would it take to lock them all? Sounds like yet another design in which having a third party program would be a major safety net, especially on that last two hour...
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Old 09-05-2009, 10:18 AM   #3
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Wow, awesome information, I would like to be the first to say thanks for this and hopefully we can start working together to get that kill~
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Old 09-05-2009, 10:25 AM   #4
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Yeah, this is definately a good compilation of information. Hopefully we can figure out the missing piece sometime soon.
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Old 09-05-2009, 10:39 AM   #5
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I saw the topic title rq and went /facepalm, then I noticed the author and was quite pleased for the read lol. Thanks
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Old 09-05-2009, 10:42 AM   #6
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That is awesome Info! He'll go down soon im' sure
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Old 09-05-2009, 10:42 AM   #7
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So basically....on event > AV

Seems like keeping it on a Blood Weapon -> Mighty Strikes rotation would be the best possible thing to do. That's a long time for it do really nothing of importance.

Last edited by DAKPluto; 09-05-2009 at 10:44 AM.
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Old 09-05-2009, 10:48 AM   #8
Chen
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shouldn't get too excited until we get more than:

'A rumour a group locked almost all 2hr's'

lets wait for more on how
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Old 09-05-2009, 10:51 AM   #9
Eanae
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This isn't a rumor. The information in this post was confirmed months ago, it was just never released to the public. <.<
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Old 09-05-2009, 10:54 AM   #10
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I really hope this leads to something, I've been excited about AV for forever
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Old 09-05-2009, 10:55 AM   #11
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Even I knew about this shit. Locking 2hrs is nice and all, but the whole meteor rape face was the major issue as explained. I guess it's trial and error until then?
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Old 09-05-2009, 11:53 AM   #12
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I expected epic flames. But I was wrong, nice info.
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Old 09-05-2009, 11:57 AM   #13
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Maybe a little of that FoV "Magic Evasion+" stuff would be good for AV, if those two spells are truely non-elemental
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Old 09-05-2009, 12:14 PM   #14
Militant
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This space for sale after AV's death.

Great source/compilation of info. Makes many more things about AV a lot easier to understand. Now we just need some more groups willing to apply all of this, and test new things. Easily the best lump of info since the SE+BW farming was nerfed.
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Old 09-05-2009, 12:15 PM   #15
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Maybe someone can clarify this for me, but for the first 1 minute or so, AV will not use 2 hours upon poping?
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Old 09-05-2009, 12:40 PM   #16
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i'm fairly certain (bearing in mind i haven't fought him since SE relocked him) that call wyvern is used upon engaging AV, but other 2hrs don't occur prior to 1 min. that would seem to coincide w/ the OP's note that 2hrs are used every 30-60 seconds.
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Old 09-05-2009, 12:41 PM   #17
Virtuous Saint
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Quote:
Originally Posted by Linsivi View Post
Maybe someone can clarify this for me, but for the first 1 minute or so, AV will not use 2 hours upon poping?
ya that's correct.
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Old 09-05-2009, 12:42 PM   #18
Virtuous Saint
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Quote:
Originally Posted by Martinius View Post
i'm fairly certain (bearing in mind i haven't fought him since SE relocked him) that call wyvern is used upon engaging AV, but other 2hrs don't occur prior to 1 min. that would seem to coincide w/ the OP's note that 2hrs are used every 30-60 seconds.
nah call wyvern isn't used upon engage, and it isn't always used first, however it appears to have a much much higher % usage than all other 2hrs.
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Old 09-05-2009, 12:42 PM   #19
Mojo
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There is nothing exceptional about AV when it pops, the 45-55 second two hour recast timer simply starts. It won't always use Call Wyvern either (I've seen it start with Manafont and Chainspell.)

Also, to the OP, you're stating that if you match a two hour and then match another two hour, the first two hour is locked?
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Old 09-05-2009, 12:47 PM   #20
Virtuous Saint
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Quote:
Originally Posted by LordshadowRagnarok View Post
Maybe a little of that FoV "Magic Evasion+" stuff would be good for AV, if those two spells are truely non-elemental
they aren't non-elemental, they are dark. I resisted both KB's meteors and AV's with a dark elemental build of around 200, granted I only got a few resists against AV, but if you had best possible you could likely resist with decent frequency. The thing about having a dark element build is obviously you can't have much, if any -MDT +MDB gear if you want to resist with any noticeable frequency so if you don't resist you are very likely dead, unless it is a non-manafonted, non-bracelets meteor, e.g. 60-79%HP.
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Old 09-05-2009, 12:49 PM   #21
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Though relatively minor, it might be worth noting that the couple of debuffs that you can land on AV are removed when it Benedictions.

Or rather, it's a safe bet, anyway, since to the best of my knowledge Benediction's never not removed debuffs. I can't say I've ever fought him myself, to confirm.
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Old 09-05-2009, 12:49 PM   #22
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We haven't fought AV in a while so I'm mostly going by memory.

Last AV we fought we attempted to break 40-50% HP by 2relic RNGs skillchaining with MB, but MB only did about 700DMG. Normal nukes were ~500. For some reason, its regen kicked back in again even though we never lost hate nor do I know what triggered it. Was it the addition of the RNGs? Was it that BLMs weren't using the correct spells? I don't know. Someone was adamant about not having to use the designated spells so I really don't know. Towards the end of our attempt, all 3PLDs completely lost hate despite not having died for at least 20mins, turned yellow, and attacked the ally.
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Old 09-05-2009, 12:50 PM   #23
Virtuous Saint
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Quote:
Originally Posted by Mojo View Post
There is nothing exceptional about AV when it pops, the 45-55 second two hour recast timer simply starts. It won't always use Call Wyvern either (I've seen it start with Manafont and Chainspell.)

Also, to the OP, you're stating that if you match a two hour and then match another two hour, the first two hour is locked?
No, you lock every 2hr by countering the same 2hr right when it uses it. When it only has access to 1 2hr it will only use it once before not 2hring again period because it can't use the same 2hr twice in a row.
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Old 09-05-2009, 12:53 PM   #24
Virtuous Saint
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Quote:
Originally Posted by deiopea View Post
We haven't fought AV in a while so I'm mostly going by memory.

Last AV we fought we attempted to break 40-50% HP by 2relic RNGs skillchaining with MB, but MB only did about 700DMG. Normal nukes were ~500. For some reason, its regen kicked back in again even though we never lost hate nor do I know what triggered it. Was it the addition of the RNGs? Was it that BLMs weren't using the correct spells? I don't know. Someone was adamant about not having to use the designated spells so I really don't know. Towards the end of our attempt, all 3PLDs completely lost hate despite not having died for at least 20mins, turned yellow, and attacked the ally.
In order to lock regen as I stated you have to kill a lot of jol sets and then proceed to nuke element of the day on AV, and it appears to need a large amount of nukes in order to lock this portion fully. Once it is locked you can nuke any element on AV, deaggro.. anything, it will not unlock the regen.
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Old 09-05-2009, 12:57 PM   #25
Virtuous Saint
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Quote:
Originally Posted by Eanae View Post
In a best case scenario of locking two hours the first attempt each time, about how long would it take to lock them all? Sounds like yet another design in which having a third party program would be a major safety net, especially on that last two hour...
If you locked every 2hr the first time it used them it really wouldn't take that long.. maybe 20min, but the likelihood of that happening is very low.
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Old 09-05-2009, 12:59 PM   #26
Mojo
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Well, I'm certain that it's not that simple. People tried that directly after the patch and it yielded no results. Also, what you posted before seems to contradict what you just posted now.

Quote:
Originally Posted by Virtous Saint
In order to lock AV’s 2hrs you must deal at least 0DMG to AV (may just need to be on hate list and in alliance) and counter his 2hr in ~3sec, and then proceed to counter 2hr after 2hr (example: ‘Absolute Virtue uses Manafont’ > ‘Player uses Manafont’).
Either way, I do believe that you have locked them, I'm just trying to make sure I'm understanding what you're saying. Can you give a few more examples on how locking a two hour would work in regards to what AV does and what players have done and exactly when that two hour becomes locked?
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Old 09-05-2009, 01:03 PM   #27
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VS we locked all 15 on our 2nd try after we found out the same information as you months ago i assumed you guys had locked all 15 too after my talks with kaeko. I think somewhere something was noticed but we havent had a chance to retry lately because of so busy, i can pm you later if you want but we gonna try again in a week locking all 15 2hr's and something else.
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Old 09-05-2009, 01:06 PM   #28
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Also VS you guys locked the 2hr's in conjuction with wynavs also? or just assumed locking wynavs also locks mijin/astral etc? cuz when we did it we specifically set out to lock each one individually. with call wyvern being the 15th we lock
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Old 09-05-2009, 01:10 PM   #29
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Quote:
Originally Posted by Virtuous Saint View Post
If you locked every 2hr the first time it used them it really wouldn't take that long.. maybe 20min, but the likelihood of that happening is very low.
Even using a bot designed to copy 2 hours?
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Old 09-05-2009, 01:12 PM   #30
Virtuous Saint
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Quote:
Originally Posted by Eanae View Post
Even using a bot designed to copy 2 hours?
ya they seem to fail more than you would expect
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