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#1 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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Update :Ingame pictures have arrived !
Update: FFXIV pictures of the areas and even more info Update: Translation by mighty elmer have arrived Update: Elvaan and mithra pictures~ The new 3 kingdoms ? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Their names were changed i guess? These pictures are Ingame graphic ![]() ![]() ![]() ![]() ![]() And these are the 4 Jobs available at the start which can develop into other jobs it seem ![]() ![]() These are the crafters i guess ![]() ![]() ![]() These are the CG/Cut scene graphic i believe posted at second page Translation for this picture : "When you make your character, aside from choosing the race, you will also be able to customize their appearance. Head, skin color, hair type etc, there will be multiple factors. Just how exact we will be able to customize their appearance is still unknown, but we mean it in a good way when we say that it seems like it will become a worry to many players Also Full scans can be found in here http://www.ffring.com/news/Final-Fan...aa30357c4.html According to the article, character creation will go much further beyond slapping together race and face. Players will be able to customize a wide range of features, such as hair color & style. Exactly what else will be adjustable is unknown at this time. There appears to be five selectable races so far, with one picture of a horned creature speculated to be a Gria-esque race. The setup looks similar as well, with male and female Hume, Elvaan and TaruTaru races, but only female Mithra and male Galka. A lot of the characteristics of the races are strikingly similar as well The Hyuran are said to be the most prolific race of all Eorzea. This is pretty much in line with Vana'diel, as they again appear to take the role of "default race." The article says that they migrated to Eorzea in large number from neighboring islands and continents. They brought with them great technology and innovation that raised the civilization of Eorzea to new heights (quite literally, judging from the trailer). Having immigrated from a variety of lands there is great diversity to be found amongst the Hyuran in terms of language and culture. The two main classifications of Hyuran are "Midlanders" who migrated to lower areas of Eorzea, and the "Highlanders" who migrated into the hills and mountains. The "Elvaan" of Final Fantasy XIV are called "Elzen." However, the official English spelling is not visible in the pictures. The Elzen are the anscestral race of Eorzea, and have clashed with the Hyuran in the past to defend their homeland. In addition, they are said to possess impeccible hearing, but this could just be a joke. Let us not forget the rumors of Sumo Wrestlers in Final Fantasy XI spread by those clever Japanese players. More information will be avaiable on them soon. The Elzen, that is. Lalafell are short, munchkin-looking creatures not unlike the TaruTaru of Final Fantasy XI. They are a race of farmers who live mainly near the Southern Sea. They also boast an exceptional degree of intelligence. The Roegadyn are a muscular race of fishermen that live near the Northern Sea. It appears that some work as hired mercenaries or bodyguards, but others lead a less noble life as pirates. A portion of their explanation is cut off, so I will get into more detail about them upon the magazine's release. Miqo'te are cat-like people who are again known as fierce hunters. They are mainly separated into "Sunseekers" and "Moonkeepers," the latter of which are nocturnal. Together, the Miqo'te are a minority race in the land of Eorzea. It is rumored that the Miqo'te will be even more cat-like than their Mithran counterparts. More information to come once the full blurb is visible. Jobs will work on what is called the Armory System. Judging from what we can see, the player can change the growth path of their character by equipping different weapons, and within each path are a set of classes. Again, there may be better details available on Friday, but we can still see a couple of the professions from which we will have to choose. The path of the Fighter is for those wishing to be adept at wielding great weapons of battle. Classes that represent the way of the Fighter include Fencer and Archer. The path of the Sorcerer is open to those who possess magical weapons imbued with fantastic power. The picture shows a staff, but it is possible there will be other weapon types available. Classes representative of the way of the Sorcerer include 呪術士 (ju-jutsu-shi), which may be a first for Final Fantasy. The upcoming Four Warriors of Light: Final Fantasy Gaiden on the Nintendo DS will also have a 呪術士 class. It can translate to a couple things, such as witch, shaman or warlock. The second class, 幻術士 (gen-jutsu-shi), literally means Illusionist, but has appeared before as Conjurer in Final Fantasy III, and Caller in Final Fantasy IV. Now this is interesting. The article says that equipping crafting tools will put you on the path of the Crafter. This would suggest that crafting has been absorbed into the job system itself. No more mid-battle juice? Anyway, by taking a tool, such as a Blacksmith's Hammer, in hand, you are on the path of the Crafter, which contains classes such as Blacksmith and Chef (probably sans hammer). The path of the Gatherer is activated by equipping harvesting tools. In the example picture, the horned mystery man is holding a hatchet. Classes included under Gatherer are Gardener and Fisherman. Information gleaned from Japanese sites indicate a developer interview will accompany all these pretty pictures. It is impossible to confirm these bullet points right now, so anything listed here could change. Here are a few of the more interesting things rumored to be in this week's article: * The difference in ability between races is said to be less severe than that of Final Fantasy XI * Battles progress in real-time, but are not action-oriented, i.e. There is more to consider during battle that simply targeting the enemy and wailing away on it * The Armory System allows for job changing anywhere, so inventory space is of great importance. Therefore, ways to change armor quickly and easily are being considered * Currently investigating whether to allow all skills to be mastered, or have a see-saw style system like crafting in Final Fantasy XI * "Guild Leave" will be a system of quests that include monster hunting, skilling up and a myriad of other activities. Players will obtain items to allow them to travel instantly to their required destination. There seems to be a lot about this system in the article as well, but we'll save that until it's fully visible. * There will be weather effects and night/day transitions. One game day is one Earth hour. * Final Fantasy XIV will be casual enough that even playing one hour a day is sufficient to enjoy the game. * The game currency will be gil. ========================== Translation by others too *** RACES *** Hyuran Most prolific race in Eorzea. They migrated from nearest islands and continents, taken with them their technology. The Hyurans are split up into two big groups according to their geographic localisation: inhabitants from low-lands and high-lands. Their cultures and languages are numerous. Elzen This race is native from Eorzea. They clashed with the Hyuran after the latter's massive migration. Their auditory ability is noteworthy. Roegadyn Most live in the northern sea on fishing. Some of them are hired as mercenaries or bodyguards by other races, but the other ones prefer to go towards the sea and choose to become pirates. Lalafell This race of farmers is above all settled near the southern sea. The Lalafells may appear to be small but their intelligence is superior to the other races. It seems there aren't many women. Miqo'te This minority race in Eorzea splits up into two big groups: sun seekers and moon guardians. Most of them are dreadful hunters. Men are extremely rare. Differences between races is rather minor but differences between genders will be more important. Character Customization will be more complete: possibility to change face, skin, color of eyes and hair, etc *** AREAS *** In the region of Eorzea, there're three big towns: Uldaha in the desert, Gridania in the forest, and Rimsa-Rominsa in the seaside. There're pirates in the latter one. Developers promise to give a story to each inhabitant of these towns. Money is gils. *** TIME/WEATHER *** Weather changes. Day-Night cycle. 1 day Eorzea = 1 hour Earth *** GAME SYSTEM *** Game system is named "Armory System", it depends on character's equipment. To change play style, you need to change equipment parts: this modification is executed in real time. For example, if you're invited to join a team of warriors to fight the enemies, you only need to wear the corresponding equipment to be ready. Once the party disbanded, you only need to change equipment to come back as a crafter, fisherman, etc. This freedom will make the solo play easier since a warrior who wants to be cured can change into a healer himself. Thereof the number of inventory's slots is more important than FFXI. The developers thought about an easier way to change equipment. To get more powerful in each specifications, it is advised to balance out the equipment parts between them. In FFXIV, the equipment's level is essential, even more than the character's level itself. The developers insist once again on the huge freedom of this system wherer change can be made whenever. That's probably why the name of the jobs are more neutral than FFXI. The game's team has deliberately chosen to avoid the usual job class. *** BATTLE *** Fights are in real-time although te developers point out they won't be the "action" type. In FFXIV, fights won't be only target and engage the enemy! You'll need to think to other parameters but no more details yet. (the magical barrier in the trailer?) The items' resistance will be reduced through their use. *** GUILDS & MISSIONS *** In FFXIV, guilds delivers licences/permits to players. These illustrated (and beautiful?) cards match with the missions the character has to fulfill. The players will be able to share these permits (having the card or not) and even decide on the number of persons who can participate to the mission. The game will be irrevelant to the level of each players but some permits can't be obtained before a definite level. These tasks would take 30min~ to be fulfilled, even if some of them will be shorter. Of course, you can carry several permits at the same time. Those missions will have different and various goals: monster hunting, enemies' raid, skill ups... These operations are called "etherites" (?) and will allow you to be instantly teleported to the specified area. More info coming within few days !!!
Last edited by Seph; 08-07-2009 at 12:58 AM. |
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#2 |
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DEUS VULT
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The taru-things look like dumplings!
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#3 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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I seriously don't like the new tarus everything else looks fine i guess
Wth Lela XD i prefer "Taru" |
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#4 |
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Nidhogg
Join Date: Oct 2006
Posts: 3,955
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WHERE THE FUCK IS MY ELVAAN.
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#5 |
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Cerberus
Join Date: Jun 2007
Posts: 447
FFXI Server: Ramuh
Aion Server: Spatalos
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No name for elvaans? (not like I care about those tree-trunks!)
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#6 |
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Hydra
Join Date: Feb 2008
Posts: 129
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where the fuck is elvaan and male mithras
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#7 |
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My Little Ixion
Join Date: Aug 2005
Posts: 8,288
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I'm totally playing a Falafel summoner.
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#8 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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#9 |
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Cerberus
Join Date: Jun 2007
Posts: 447
FFXI Server: Ramuh
Aion Server: Spatalos
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Oh right, where's Mithra O.o
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#10 |
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Yellow Fever in da butt
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tarus look like a shrunked down Balthier.
Also females still don't have boobies? looks like they're going to do the cheap thing again where tarus share the same gear model. guess I'll play a mithra XD |
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#11 |
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Relic Weapons
Join Date: Oct 2005
Posts: 397
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Should have seriously named the game FFXI-2
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#12 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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Tarus were cute , now they are creepy XD
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#13 |
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Hydra
Join Date: Feb 2008
Posts: 129
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#14 |
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Hydra
Join Date: Feb 2009
Posts: 113
FFXI Server: Sylph
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It's interesting that they katakanify Roegadyn as Rugadin; I see "Roe" and I think "salmon roe".
My Japanese isn't good enough to read most of the blurry scanned stuff, but from what I can tell, there are four base class categories: Fighter, Sorcerer, Gatherer, and Crafter. These are then further defined by the "Armory" system. The last three pictures are of the Fighter, Sorcerer, and Crafter. |
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#15 |
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Not doing the lame hume shit anymore that's for damn sure. Fucking Brady guide...
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#16 |
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CoP Dynamis
Join Date: Jun 2008
Location: Sweden
Posts: 294
FFXI Server: Ifrit
Aion Server: Kahrun
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Oh wtf.
Lalafell, really? |
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#17 |
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Cerberus
Join Date: Jun 2007
Posts: 447
FFXI Server: Ramuh
Aion Server: Spatalos
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Well that's... interesting X.x So will there be class changing or no with only 4 bases!? D:
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#18 |
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My Little Ixion
Join Date: Aug 2005
Posts: 8,288
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#19 |
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TEAM アニリス
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Those names look like literal Japanese translation. I'm thinking North Americans and Europeans will get slightly adjusted names that are easier to roll off the tongue.
EDIT: Also, source please. |
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#20 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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Btw SE did confirm that this part of the trailer was realtime
![]() It's identical to the pictures i posted FFXI Black mage Ingame ![]() VS FFXIV blackmage ingame ![]() Humans Ingame FFXIV ![]() Humans CG FFXIV ![]() FFXIII Ingame ![]() FFXIII ingame models looks much better ;( but i guess it's expected because FFXIV is an online game, still looks much better than FFXI though Last edited by Seph; 08-04-2009 at 01:01 PM. |
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#21 |
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Hydra
Join Date: Feb 2009
Posts: 113
FFXI Server: Sylph
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There's stuff in there about the concrete existence of "classes" but I really can't read much of it. There's also something in the Crafter section about changing with the hammer, so I'm guessing that, as hinted at in interviews and E3 info, classes will be defined by the weapon equipped.
Last edited by lancaster; 08-04-2009 at 01:05 PM. |
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#22 | |
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TEAM アニリス
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Quote:
I honestly just hope FFXIV does have in-game FMVs. FMVs are always so epic and juicy. |
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#23 | |
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Cerberus
Join Date: Nov 2005
Posts: 431
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Today's Famistu magazine from japan
Quote:
I hope SE don't do it Lineage way :/ they have confirmed that FFXIV will have no levels or experience point system but character growth will depend on weapons "No idea wth are they doing" |
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#24 |
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Old Merits
Join Date: Sep 2008
Posts: 1,196
FFXI Server: Garuda
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#25 |
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Relic Horn
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Wow, I was already skeptical about FF14 but if that's the taru race........ just wow.
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#26 |
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Cerberus
Join Date: Nov 2005
Posts: 431
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#27 |
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Hydra
Join Date: Feb 2009
Posts: 113
FFXI Server: Sylph
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Literal transliteration of the other race names following Tummie's example:
ルガディン Rugadin (JP) (pronounced "Roo ga deen") Roegadyn (NA) ヒューラン Hyu-ran (JP) (pronounced "Hyoo rawn") Hyuran (NA) Because the source is Famitsu, I'm willing to bet that those are official names and transliterations. Last edited by lancaster; 08-05-2009 at 12:53 AM. |
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#28 |
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Bagel
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The new Taru race kinda reminds me of Crystal Chronicles races, which I like. The outfit is atrocious, though.
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#29 |
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Relic Horn
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#30 |
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Hydra
Join Date: Apr 2009
Posts: 145
FFXI Server: Lakshmi
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Are they really doing 4 base classes? Back when this was just announced, and people were guessing at how everything'd work, my guess to my friend was 4 base classes and then as you used a certain weapon with each class you'd develop into the specific class. Like using a scythe as a warrior-type base would make you become a DRK.
Actually my idea was a bit more in depth, for example you'd need a certain skill in scythe and a certain skill in black magic from the mage class to become a DRK. But that's just my guess o: Also tarutarus look dumb. And I'm never calling them Lalafells <.< don't care how many people I confuse in game! |
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