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#1 |
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With milk. With love
Join Date: Apr 2005
Location: BG Tier1 Tech Support
Posts: 1,471
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Based off a thread over on zam, list is located in ROM/220/58.dat
{FIR}%+d {ICE}%+d {DKN}%+d {LIT}%+d {WTR}%+d {LTG}%+d {ERT}%+d {WND}%+d CHR%+d MND%+d INT%+d AGI%+d VIT%+d DEX%+d STR%+d MP%+d HP%+d Accuracy%+d Attack%+d Ranged Accuracy%+d Ranged Attack%+d Evasion%+d DEF:%+d Magic Accuracy%+d Critical hit rate %+d Enemy critical hit rate %+d Accuracy%+d Attack%+d "Fast Cast"%+d "Conserve MP"%+d "Store TP"%+d "Double Attack"%+d "Counter"%+d "Dual Wield"%+d "Refresh"%+d "Regen"%+d "Charm"%+d Enmity%+d DMG:%+d Delay:%+d%% "Haste"%+d "Slow"%+d HP recovered while healing %+d MP recovered while healing %+d Spell interruption rate down %d%% Physical damage taken %+d Magic damage taken %+d "Resist Sleep"%+d "Resist Poison"%+d "Resist Paralyze"%+d "Resist Blind"%+d "Resist Silence"%+d "Resist Petrify"%+d "Resist Virus"%+d "Resist Curse"%+d "Resist Stun"%+d) "Resist Bind"%+d "Resist Gravity"%+d "Resist Slow"%+d "Resist Charm"%+d "Subtle Blow"%+d "Snap Shot"%+d Shield skill %+d Divine magic skill %+d Healing magic skill %+d Enhancing magic skill %+d Dark magic skill %+d Elemental magic skill %+d Summoning magic skill %+d Blue Magic skill %+d "Blood Pact" ability delay -%d "Avatar perpetuation cost" -%d Song spellcasting time -%d%% "Cure" spellcasting time -%d%% "Call Beast" ability delay -%d PET: Attack%+d Ranged Attack%+d Accuracy%+d Ranged Accuracy%+d Mag. Acc.%+d "Mag. Atk. Bonus"%+d "Double Attack"%+d Crit. hit %+d "Magic Atk. Bonus"%+d "Magic Def. Bonus"%+d |
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#2 |
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Cerberus
Join Date: Mar 2008
Posts: 470
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#3 |
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Relic Weapons
Join Date: Oct 2006
Location: In a small town, somewhere, US
Posts: 382
FFXI Server: Midgardsormr
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Oh boy, this will be fun, wonder how hard it'll be to get some of that tho.
edit: reply below mine is most likely correct, as you can see in the list there is Slow, Magic dmg taken+, and physical dmg taken+, I mean seriously, why? |
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#4 |
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Sea Torques
Join Date: Sep 2008
Posts: 517
FFXI Server: Hades
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I dont think this is appropriate because we dont even know if they TRULY are augments. Until we have confirmation... i for one will not contribute to this.
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#5 |
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Old Merits
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"Refresh"%+d
? |
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#6 |
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Salvage Bans
Join Date: May 2006
Location: Wellington, New Zealand
Posts: 905
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The thread also had another comment about how not all of those items may be augments you can add. Who would willingly add slow to a piece of equipment.
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#7 |
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Old Merits
Join Date: Jul 2008
Posts: 1,111
FFXI Server: Caitsith
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I...don't think stat boosts were ever listed separately and they all fit with exactly what SE said will be augmentable at least on the ACP bodies.
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#8 |
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Spam Forum
Join Date: Jul 2006
Posts: 197
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I just hope that i can Augment my Haubergeon+1 (or sell it) and augment a NQ because I'll never get a Adaman Hauberk.
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#9 |
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Cerberus
Join Date: Jul 2007
Posts: 421
FFXI Server: Seraph
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Still no word on just how to fucking apply them either.
Seriously SE, stop being so god damn vague about everything. Would it have killed them to have explained how you augment in the update notes?! I would have settled for them saying "After you complete a certain quest..." over nothing. |
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#10 |
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Puppetmaster
Join Date: Jul 2006
Posts: 53
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#11 |
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Salvage Bans
Join Date: Jun 2008
Location: PA
Posts: 821
FFXI Server: Phoenix
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#12 |
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Old Merits
Join Date: Jun 2007
Location: finland
Posts: 1,187
FFXI Server: Fairy
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Don't get your hopes up people, I bet we can augment only 50% of those stats if that..!
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#13 |
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Spam Forum
Join Date: Dec 2006
Posts: 155
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I'm hoping for a solid int/mind bow for my rdm =)
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#14 |
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Spam Forum
Join Date: Jul 2006
Posts: 197
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I still use Osode on bard >.>;
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#15 |
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Spam Forum
Join Date: Jul 2006
Posts: 197
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#16 |
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Rapture
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#17 |
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New Merits
Join Date: Mar 2008
Posts: 206
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#18 |
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New Odin
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Still ned verification if "Magic Atk. Bonus"%+d and "Magic Def. Bonus"%+d are supposed to be under pet or not.
Im assuming not, but god help me if it is. |
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#19 |
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A. Body
Join Date: Feb 2005
Location: Siren
Posts: 4,195
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I think that is a blanket list of all possible modifications to gear. My prediction is that list has nothing to do with augments at all.
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#20 |
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New Merits
Join Date: Mar 2008
Posts: 206
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Atleast it's on there at all. Cure Potency is apparently the most game-breakingly broken shit in the game according to SE.
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#21 |
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New Merits
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Is that even a new DAT? Seems to just be a simple list of everything that can be on a piece of equipment.
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#22 |
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Spam Forum
Join Date: Jul 2006
Posts: 197
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Knowing SE we will only be allowed to Augment non rare/ex crap. Would be pimp if we could Augment rare/ex crap. IE: new stats to Byakko's Haidate!!! /dream
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#23 |
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Nidhogg
Join Date: Aug 2005
Posts: 3,563
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#24 |
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Chram
Join Date: Jul 2006
Posts: 2,799
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Everything below attack in that list seems suspect as being augmentable..... i eagerly await seeing what hoops you have to jump through in order to attach some stats to armor.
Please dont be some random bullshit... please. |
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#25 |
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Sea Torques
Join Date: Sep 2008
Posts: 517
FFXI Server: Hades
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gah i cant stay away!
ALL OF YOU STOP DREAMING! why? 1. They wont break the game and let you add this to any piece of gear thats already good (like a hauby). 2. Things you add will be capped to a certain amount. 3. This system will probably only let you add to NQ white armor with just DEF as a stat. 4. Even if they let you add stats to hauby it will be so minimal it wont be worth fapping over. 5. more things go here that i cant think of atm. |
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#26 |
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Sea Torques
Join Date: Sep 2008
Posts: 517
FFXI Server: Hades
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I think it will be for the pet because of how the reward for the expansion lets you add it to our pets.
Last edited by Darkrift; 04-08-2009 at 05:40 PM. |
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#27 | |
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Old Merits
Join Date: Jul 2008
Posts: 1,111
FFXI Server: Caitsith
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Quote:
Augmented gear outside of ACP already showed it can have at minimum +HP/MP and +Attributes like STR/VIT/DEX/etc..so it seems this is the list mainly for the ACP armor. |
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#28 |
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Brown Recluse
Join Date: May 2006
Location: Brushing my teeth with Tits
Posts: 6,128
FFXI Server: Unicorn
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Blue Magic skill %+d
"Fast Cast"%+d "Conserve MP"%+d "Store TP"%+d "Double Attack"%+d "Dual Wield"%+d "Refresh"%+d "Haste"%+d "Magic Atk. Bonus"%+d
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#29 |
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Salvage Bans
Join Date: Jun 2007
Posts: 914
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#30 | ||
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Spam Forum
Join Date: Jul 2006
Posts: 197
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Quote:
Quote:
taken from the SE website. This would imply that you can augment armor with pre-existing stats |
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