Go Back   Order of the Blue Gartr > Blue Gartr: General > Gaming



Reply
 
Thread Tools Display Modes
Old 10-29-2008, 02:40 PM   #1 (permalink)
Campaign
 
Join Date: Jan 2005
Location: England (Preston or London)
Posts: 6,906
Default Games with level creation/modding

Doing some research, but I can't think of a lot of good examples of games where you can create your own levels or modify them. Obviously you have things like LittleBigPlanet, but what other games are there that have or allow for a good amount of user generated content?
Elcura is online now   Reply With Quote
Old 10-29-2008, 02:51 PM   #2 (permalink)
E. Body
 
Elesirdur's Avatar
 
Join Date: Oct 2005
Location: Victoria, B.C. Canada
Posts: 2,246
Default

TES III and IV (Morrowind and Oblivion) both have the level editor/creator tools actually used by the game programmers available for free. Morrowind came with it packed onto its CD, and the Oblivion Construction Kit is available at Bethesda's website. Some amazing stuff has been created for these games, from total conversion projects (even including a project that allows Oblivion to read the .ESM and .BSP files from Morrowind - ie. you can play Morrowind in the Oblivion engine) to thousands of new quests, items, skins, bug fixes, and massive game overhauls.

The SDK's aren't all that user friendly, but they are very powerful and allow for full scripting.
__________________
Elesirdur of Bahamut, 75PLD, formally retired: 2003-2008.


Elesirdur is offline   Reply With Quote
Old 10-29-2008, 03:30 PM   #3 (permalink)
This t
 
Callisto's Avatar
 
Join Date: Sep 2007
Location: Chicago NW Suburbs
Posts: 2,308
Default

Excitebike.
__________________

I sold Isildar most of my SCHMAKITY WAKKITY DO RIDILL FAT CHICKS ETC and all I got was my job is down.
But then we rode perversively in a . The HQ one with a mangerable pile of secrets.
But when we got there the camwhore taking orders was all like SPACE POOPIN'.
Callisto | Thorald
MogHouse LS - Ramuh
Cliff Notes:
- 100% LEGIT BITCHES
Callisto is offline   Reply With Quote
Old 10-29-2008, 06:26 PM   #4 (permalink)
Kyo
Relic Horn
 
Kyo's Avatar
 
Join Date: Jul 2007
Location: Katie Perry's Closet
Posts: 3,495
Default

Far cry 2 has a nice level builder.
__________________
Kyo is offline   Reply With Quote
Old 10-29-2008, 06:49 PM   #5 (permalink)
Old Odin
 
SephYuyX's Avatar
 
Join Date: Nov 2005
Location: OH
Posts: 6,384
Send a message via AIM to SephYuyX
Default

Unreal games.
__________________
Trixi - Ragnarok: [ BLM75, BST75, WAR75. ] - [ LJ ]
[ WHM70, RDM47, SMN37, MNK37, THF37, DRK37, NIN37, DRG37, SAM37, RNG37, PLD37, BRD37, BLU37, PUP37, COR37, DNC37, SCH37. ]
SephYuyX is online now   Reply With Quote
Old 10-29-2008, 07:06 PM   #6 (permalink)
New Odin
 
Kaylia's Avatar
 
Join Date: Jul 2005
Location: Canada (Qc)
Posts: 8,523
Send a message via AIM to Kaylia
Default

Starcraft/warcraft...but I'm just stating the obvious.
Kaylia is offline   Reply With Quote
Old 10-29-2008, 07:40 PM   #7 (permalink)
Nidhogg
 
Krandor's Avatar
 
Join Date: Dec 2005
Location: Asura
Posts: 3,509
Default

Neverwinter Nights bitches
Krandor is offline   Reply With Quote
Old 10-29-2008, 07:40 PM   #8 (permalink)
Nidhogg
 
Beckwin's Avatar
 
Join Date: Oct 2006
Posts: 3,769
Default

Neverwinter Nights

Timesplitters

did the Tony Hawk games have level editors?
__________________
Beckwin is online now   Reply With Quote
Old 10-29-2008, 07:56 PM   #9 (permalink)
Nidhogg
 
Krandor's Avatar
 
Join Date: Dec 2005
Location: Asura
Posts: 3,509
Default

From 2 on I think so (@ Tony Hawk)
Krandor is offline   Reply With Quote
Old 10-29-2008, 08:11 PM   #10 (permalink)
Sea Torques
 
Join Date: Jan 2005
Posts: 522
Send a message via AIM to Avanarius Send a message via MSN to Avanarius
Default

I think this sorta falls into two different groups. There's user generated content that's developed by a game engine released with the game separately, and then there's user generated content that is developed within the game itself that is usually a much more simplistic method of developing.

There are quite a few examples for both of these categories in more recent games
__________________
Avanarius is offline   Reply With Quote
Old 10-29-2008, 08:30 PM   #11 (permalink)
Old Merits
 
Join Date: Apr 2006
Location: Northeast Wisconsin
Posts: 1,174
Send a message via AIM to Zosi
Default

In terms of maps, you have practically every RTS game released since the mid-1990s. Warcraft II and Starcraft were arguably the biggest success in that regard, due to a large community and good tools. FPSs also got in on the ground floor with user-created maps, back in the Doom/Duke3D era, and third-party maps remain popular nowadays.

Quake was largely responsible for the popularization of user-created mods that actually changed the game mechanics through tools released by the developer. Mods like Team Fortress and Capture the Flag literally revolutionized the FPS genre, and modding in recent games continues to lead the way in innovation. It's branching out into other genres as well, free-form RPGs tend to be moddable, and NWN/NWN2 deserve special mention for their support for entire custom worlds in multiplayer.

There's a few oddballs, like MMO UI modding and making furniture for your Sims, but I think the majority of games fit into one of the two categories above. You could argue that Spore and LittleBigPlanet are part of a newer effort to make *creating* user-generated content more popular with players rather than just using it, but it remains to be seen how well that will work.
__________________

Cleophie of Lakshmi, 75 BRD RDM BLM MNK WHM SAM
End-game LS: Eminence
Zosi is online now   Reply With Quote
Reply

Go Back   Order of the Blue Gartr > Blue Gartr: General > Gaming


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -5. The time now is 03:50 PM.


Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
(c) 2002-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano. FINAL FANTASY, TETRA MASTER and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.