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Old 10-08-2008, 05:08 PM   #1 (permalink)
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Default Warhammer Online Trial

Is there a way to do a 7/14 day trial for this game? I'm not sure if I need a key from someone who's bought it or what but I really want to try it out if possible, the PvP intrigues me the most RvR sounds pretty fun.

Anyway, I can't seem to find anything about it on their site so I'm wondering if there's something I'm missing or what
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Old 10-08-2008, 08:44 PM   #2 (permalink)
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Nope
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Old 10-08-2008, 08:46 PM   #3 (permalink)
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Thread title got my hopes up. GDI. ;_;
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Old 10-08-2008, 09:28 PM   #4 (permalink)
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Thread title got my hopes up. GDI. ;_;
You could use my account, expires in 18 days.
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Old 10-08-2008, 09:42 PM   #5 (permalink)
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You could use my account, expires in 18 days.
It would probably take me that long to download the game. God bless shitty internets.
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Old 10-08-2008, 10:04 PM   #6 (permalink)
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prolly won't be offering a free trail for a few months, they still gotta work on server balancing before they let others try it out for a few days.
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Old 10-08-2008, 10:16 PM   #7 (permalink)
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imho isnt really worth it, too much wow cloning in the game, i wanted to play a new game, not another wow clone with a different skin on it =(
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Old 10-08-2008, 11:13 PM   #8 (permalink)
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imho isnt really worth it, too much wow cloning in the game, i wanted to play a new game, not another wow clone with a different skin on it =(
Isn't intelligent to talk like a noob about a game u obviously didn't follow past screenshot impressions & WoW fanboys
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Old 10-08-2008, 11:18 PM   #9 (permalink)
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Aww crap, my roommate said he was going to try out the trial version of WAR, I just figured there was one, she's such a cuntwaffle.
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Old 10-09-2008, 12:04 AM   #10 (permalink)
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Isn't intelligent to talk like a noob about a game u obviously didn't follow past screenshot impressions & WoW fanboys
It has all the good base line elements of wow incorporated into what is essentially an entirely different game. Just because they use radar icons to show you quest objectives and use hotbars doesnt make it a wow clone anymore than wow is a clone of other mmorpgs before it

The mechanics are entirely different (and furthermore, the mechanics for each class are quite different from each other as well).
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Old 10-09-2008, 01:19 AM   #11 (permalink)
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Thread title got my hopes up. GDI. ;_;
Q_Q

I really hate not being able to try something before I buy it, ugh.
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Old 10-09-2008, 01:42 AM   #12 (permalink)
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I've been interested in trying this as well. I'll just wait until they offer free trials, I read about so many people that wasted their money on AoC. I don't make a lot, so $50 isn't something I'm willing to throw away.
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Old 10-09-2008, 01:48 AM   #13 (permalink)
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imho isnt really worth it, too much wow cloning in the game, i wanted to play a new game, not another wow clone with a different skin on it =(
WoW is a DAoC clone if you want to be technical, and WAR is developed by Mythic who also made DAoC.

To everyone complaining QQ too many bugs why did I quit WoW for this shit! There's nothing to do! Here's some perspective:

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Originally Posted by Frokmar View Post
This is a concern of mine when I hit 40 too; however, let me just say this:

I don't mean to be a WoW Fanboy, but there's no denying that WoW has grown to become the most dominant fantasy MMO over the past 4 years. They must have done something right.

When WoW opened it's doors on November 23, 2004, "endgame" consisted of BRD, Stratholme, Scholomance, Blackrock Spire, and Molten Core. That was it. Three 10-man instances, two 15-man instances, and a single 40-man raid. Which means that at release, the only gear available for engame was:
  • The tier 0 dungeon sets and random dungeon gear (which was ~99% blues)
  • The tier 1 raid sets from Molten Core
That was it... only later did they patch in new content with new gear:
  • Dire Maul & it's (blue) gear came in Patch 1.3 (3/22/05 - 4 months after release)
  • PvP Gear & the Honor system came in Patch 1.4 (5/5/05 - 5 months after release)
  • Battlegrounds & their gear came in Patch 1.5 (6/7/05 - 6 months after release)
  • BWL & the Tier 2 epic gear came in Patch 1.6 (8/2/05 - 8 months after release)
  • ZG & its epic gear came in Patch 1.7 (9/22/05 - 10 months after release)

Even at the end of WoW Classic, the itemization wasn't all that terrific (it wasn't until BC that they really fleshed out itemization). At the beginning of WoW Classic, there was very very little in terms of itemization. No PvP, no honor gear, only one raid with one set of epic gear per class, and the rest was random blues from dungeons (which weren't even that great and were a royal pain-in-the-arse to get).


So don't worry.


WoW was the same way, and it turned out to be mildly successful. Warhammer's itemization is better now than WoW's was at release. Give it time, more variety & more content is coming.
Warhammer has been out THREE WEEKS. People don't know patience really...
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Old 10-09-2008, 01:59 AM   #14 (permalink)
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WoW is a DAoC clone if you want to be technical, and WAR is developed by Mythic who also made DAoC.
Really want to post this for emphasis. You should see the shit WoW took from DAoC which was made by Mythic.

My friend once told me that all games are really just a clone of Ultima Online (first MMO), that are just adding onto it.


Guess who bought Ultima Online ages ago though? (even before DAoC) EA and gave it to the Mythic department. That makes me laugh whenever someone brings up the WoW comment.


Also, most people who mention WoW I feel never played the game at launch. ONE NPC was responsible for crashing servers every 1-2 hours and it took them 4 MONTHS to fix it.
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Old 10-09-2008, 02:34 AM   #15 (permalink)
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Originally Posted by Eanae View Post
WoW is a DAoC clone if you want to be technical, and WAR is developed by Mythic who also made DAoC.

To everyone complaining QQ too many bugs why did I quit WoW for this shit! There's nothing to do! Here's some perspective:



Warhammer has been out THREE WEEKS. People don't know patience really...

Don't forget that Molten Core was massively bugged and practically unplayable for quite some time, meaning there was really no major endgame raid.
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Old 10-09-2008, 03:04 AM   #16 (permalink)
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Don't forget that Molten Core was massively bugged and practically unplayable for quite some time, meaning there was really no major endgame raid.
Thinking of this, made me remember this:

http://wowaids.ytmnd.com/

God WoW was always bugged as shit.

(I couldn't find the actual vid anywhere, so you just gotta deal with the ytmnd vid)
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Old 10-09-2008, 11:19 AM   #17 (permalink)
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My only response to those that would call it an unsuccessful WoW clone is that they pretty clearly set out to make an improved, more pvp oriented version of WoW.


And they did it.
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Old 10-09-2008, 11:35 AM   #18 (permalink)
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For all intents and purposes it sounds like it's going to be a reversioned WoW with a PvP emphasis moreso than a PvE (I heartell you can actually level in PvP?)

Which sounds awesome to be honest, but I would like to know if the time commitment is relatively the same as WoW? I'm still waiting on WotLK but WAR does sound quite fun from everyone I've talked to that's played it for more than a day.
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Old 10-09-2008, 11:38 AM   #19 (permalink)
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WoW is a DAoC clone if you want to be technical, and WAR is developed by Mythic who also made DAoC.
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Old 10-09-2008, 11:58 AM   #20 (permalink)
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i played a little WoW, not a whole lot... lv20 retail, lv40 on wowgasm... just couldn't get into it for some reason.

i'm loving WAR, however. they fixed almost everything that sucked about WoW and other rpgs, and continue to make hotfixes every single day. you can either PvP or PvE and level at the same time, classes play way differently than one another... game had only been out for a couple weeks when they made a huge change that allows you to queue for any scenarios (PvP) you're eligible for from anywhere in the world, because they realized that's what people wanted.

honestly, i have no complaints so far and it's the best 50 bucks I've spent this year. probably going to retire from FFXI permanently because of it. the only thing that chafes my ass is paying EA 15 bucks a month (i can't stand EA), but this game is worth it.
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Old 10-09-2008, 12:26 PM   #21 (permalink)
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For all intents and purposes it sounds like it's going to be a reversioned WoW with a PvP emphasis moreso than a PvE (I heartell you can actually level in PvP?)

Which sounds awesome to be honest, but I would like to know if the time commitment is relatively the same as WoW? I'm still waiting on WotLK but WAR does sound quite fun from everyone I've talked to that's played it for more than a day.
Level 1-40(cap) in WAR and level 70-80 in WotLK appear to be about the same amount of time.

Cept, in WAR it won't take time out of your leveling if you want to do bg's/world pvp etc.
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Old 10-09-2008, 02:59 PM   #22 (permalink)
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Level 1-40(cap) in WAR and level 70-80 in WotLK appear to be about the same amount of time.

Cept, in WAR it won't take time out of your leveling if you want to do bg's/world pvp etc.
fair enough, what about things like endgame content (the equivalent of raids/dyna? i suppose) or some PvP, does that require relatively large investments (3-4 hours a sitting type deal) to get past noob equipment? or would it take something like a half decent raid schedule to get any sort of good equipment to keep up in pvp?
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Old 10-09-2008, 03:12 PM   #23 (permalink)
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you can have "good enough" equipment simply from pvping a lot, the best comes from doing well, capturing keeps, and, of course, the big time city raids

tier 4 is essentially a tug-of-war across 5 zones for each pairing, so 15 total

when your realm controls all 5 of those zones in a pairing you get to attack the enemy city, which opens up events in the attack ranging from completely solo do however much you want to full on raids attempting to defeat the king and take him back to your own city as prisoner, and, obviously, loot him ;p
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Old 10-09-2008, 03:13 PM   #24 (permalink)
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fair enough, what about things like endgame content (the equivalent of raids/dyna? i