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Old 11-20-2007, 06:36 PM   #1 (permalink)
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Default Elementals

Anyone use any of these? I've been out of the Pankration loop due to LS stuff + expansion stuff soon. Are they any good? I'm kinda curious about this stuff.
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Old 11-27-2007, 12:53 PM   #2 (permalink)
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Default Re: Elementals

I have been working on a Light Elemental.

It started out with 71 FP.
I think it will finish around 82 FP.

Currently it has:
WHM/BLM

Damage Resistance Bonus *Innate (lvl 30)
Instant Phalanx (lvl 30)
Instant Stoneskin (lvl 30)
Instant Ice Spikes (lvl 9)

*once i have enough points I will add Job Trait: WHM aswell for the magic defense bonus I and II and auto regen.

--------------------------------

It casts banish non stop i'm having trouble controlling it. I had another one and it would cure itself... I assume this one can cast cure aswell but i've yet to see it. Although it has cast regen and protect a few times.

I am wondering if i have to give it WHM scrolls or does it have the scrolls innate because it seems to be casting WHM spells already?

Oh also I just added Ice Spikes.. but it doesn't seem to activate... is this because its level is so low? or does it have something to do with stoneskin.
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Old 11-27-2007, 04:34 PM   #3 (permalink)
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Default Re: Elementals

Cures are linked to temperament, low level spikes aren't very effective.
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Old 11-27-2007, 05:36 PM   #4 (permalink)
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Default Re: Elementals

Ok i've been at it all day.. got him casting things now that i want.

Back Off! = Buffs .. ie. Protect, Shell and Aquaveil

Heal, parry! = Healing . Regen and Highest Level Cure.
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Old 11-27-2007, 07:18 PM   #5 (permalink)
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Default Re: Elementals

Elementals sound like they could be buff but a dispelling chigoe would rape them because you set it up like a mimic.

Maybe keep all that you have but try for endispel on it instead of some stuff. That way you can combat another pure defensive type setup.
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Old 11-27-2007, 07:20 PM   #6 (permalink)
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Default Re: Elementals

I bet a tough Earth Elemental could be a nice counter for enpetrify whores.
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Old 11-27-2007, 07:25 PM   #7 (permalink)
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Default Re: Elementals

I've got it to lvl 40 now.

there is a mimic in Diablo thats won 100 now. I can get a draw with him consistantly... but i can't even break his stoneskin.


i'm thinkin' about droppin' phalanx for endispel, and then adding instant aquaveil too, to stop my cures from getting interupted.



Another note:

If i give the "think think again" command and then choose "back off" it will spam blink and stoneskin.

I'm having trouble getting it to do anything on its own tho. If i don't give it any commands it just spams Banish II and Dia.

Also can someone tell me how often endispel kicks in when its leveled to 50?
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Old 11-27-2007, 07:31 PM   #8 (permalink)
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Default Re: Elementals

Dark elemental champion on Lakshmi

It is casting Stun in the right places and uses regular attacks along with occasional drain. I'm assuming it's level 50, will check once it's my turn with my little lvl 15 chigoe (lvling it up). It seems really good. It never takes damage from the pets and it has Ice Spikes too. Very interseting. I may need to try an Elemental after I finish my Chigoe.

edit: It also uses Sleep for criticals. Damn this pet is nice. I wish I knew how these crazy JPs leveled their pets so damn fast... I bet they convince their JP friends to take the champion down and let their pet get free exp by continuously doing matches.

edit: 173 wins
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Old 11-27-2007, 11:20 PM   #9 (permalink)
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Default Re: Elementals

The Light will have more trouble because it's a WHM, Dark might be DRK but the others will all be BLM.
JPs actually seem to level a mimic or chigoe and use it to knock out strong champs, then withdraw and put their weaker one in. It doesn't last very long usually, so I don't see the point personally but maybe overall it's just less annoying than waiting 2 NPC fights out every time for something that might beat you especially if you've got a mage type. And of course they leave the mimic in as much as they have the time to during NA time-.-
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Old 11-28-2007, 12:04 AM   #10 (permalink)
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Default Re: Elementals

Quote:
Originally Posted by Halion
The Light will have more trouble because it's a WHM, Dark might be DRK but the others will all be BLM.
JPs actually seem to level a mimic or chigoe and use it to knock out strong champs, then withdraw and put their weaker one in. It doesn't last very long usually, so I don't see the point personally but maybe overall it's just less annoying than waiting 2 NPC fights out every time for something that might beat you especially if you've got a mage type. And of course they leave the mimic in as much as they have the time to during NA time-.-
We just need to level our own uber pets and put them up for them to beat and show them who's boss. But knowing them they probably have a few pets or call one of their friends with a suitable pet to beat yours in the champ slot. I log on late at night occasionally and the timer is around 9-12 minutes. It's funny, it's always 3 in NA time but JP time those JPs turn out, albeit not a ton of them but still surprising that they love it so much.
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Old 11-28-2007, 01:11 AM   #11 (permalink)
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Default Re: Elementals

They all have nearly identical Mimics except for the one random BLM, all named ___Engel... it's sooo obnoxious.
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Old 11-29-2007, 06:45 PM   #12 (permalink)
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Default Re: Elementals

Dark Ele on lakshmi is on a 628 win streak...
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Old 11-29-2007, 10:54 PM   #13 (permalink)
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Default Re: Elementals

I've been workin' on a DRK Ele .. BLM caster.

DRK ELEMENT
BLM/
Magic Attack Bonus *innate*
Magic Attack +15%
BLM Job Trait
Instant Blink
Instant Stoneskin
MP Max Rate Bonus ** waiting for enough FP**

Can I add MP Max Rate Bonus? or does the Innate skill count as the fifth plate.
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Old 11-30-2007, 12:29 AM   #14 (permalink)
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Default Re: Elementals

Dark Eles get no good nukes though...

Innate doesn't count as 5th plate
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Old 11-30-2007, 12:43 AM   #15 (permalink)
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Default Re: Elementals

Quote:
Originally Posted by Kukri
I've been workin' on a DRK Ele .. BLM caster.

DRK ELEMENT
BLM/
Magic Attack Bonus *innate*
Magic Attack +15%
BLM Job Trait
Instant Blink
Instant Stoneskin
MP Max Rate Bonus ** waiting for enough FP**

Can I add MP Max Rate Bonus? or does the Innate skill count as the fifth plate.
The only thing MAB will help on a dark elemental is the initial damage of Bio.
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Old 11-30-2007, 10:30 AM   #16 (permalink)
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Default Re: Elementals

hmmm.

well then... guess that scraps that idea.
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Old 11-30-2007, 12:43 PM   #17 (permalink)
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Default Re: Elementals

Try Dark Magic bonus instead, it will greatly enhance your Drains
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Old 11-30-2007, 02:35 PM   #18 (permalink)
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Default Re: Elementals

What does "Darkness Attack Bonus" do?

as opposed to "Dark Magic Bonus"?
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Old 11-30-2007, 04:31 PM   #19 (permalink)
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Default Re: Elementals

Changed my WHM Light Elemental Around its working great.

Light Elemental
WHM/
Damage Resistance Bonus ** Innate **
Instant Stoneskin
Instant Phalanx
Divine Magic Bonus
Dispelling Attack

It starts every fight with 2x Banishga II (i'm hoping Holy @ 50)
then it casts Shell II, Pro II and Aquaveil.
then it gets defensive and cure IV's itself if they break stoneskin.

just wish it wouldn't use Cure IV to heal 50 hp
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Old 11-30-2007, 05:00 PM   #20 (permalink)
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Default Re: Elementals

Well i won 14 in a row got my monster to lvl 49 with lvl 9 dispelling and lvl 6 divine so those have a long ways to go. But a BLM came along and used freeze and 1 shotted me.


how do ya stop that? lol
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Old 11-30-2007, 06:45 PM   #21 (permalink)
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Default Re: Elementals

Dark elemental on my server has Ice Spikes. They paralyze really well and it's severely annoying for my Chigoe. I am going to add Dispelling Attack to my chigoe to get rid of the spikes hopefully eventually, but my main concern is what is the best way to mitigate spikes damage? Phalanx or Shell. Strictly speaking which negates more damage from the spikes, not asking which is better overall because I know Phalanx works for all types of damage whereas Shell only works for magical. I'm only looking to help my survivability against spikes not take 3 hits to die instead of 2. Thanks.
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Old 11-30-2007, 09:02 PM   #22 (permalink)
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Default Re: Elementals

its pretty close, but shell seems to not only lower the dmg, but you also seem to get actually occasions where a straight up resist is present. So if you just looking to mitigate magic dmg, i say shell > phalanx, allbeit phalanx is more universally useful.

I have shell on my chigeo, and he doesnt die from spikes any more, just gets toasted by ensleep mobs =/

[all this is info from pre-wotg, i dunno if anything has been mildly tweeked]
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Old 11-30-2007, 09:20 PM   #23 (permalink)
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Default Re: Elementals

Thank you very much !

Ok so my Chigoe currently has Petrifying attack but I really think it'll be better to setup a dispel build because I probably won't even be able to do more than 0 damage on this elemental.

So I'm thinking:

* -- Denotes innate


*Attack Speed Bonus
*HP Max+15%
Dispelling Attack 23
Instant Blink 12
Job Trait: Thief 12
Evasion Bonus 30
Instant Shell 17
Total: 94 (6 slots I could improve a skill on)
(Assuming 'Instant Shell' is 17 because it's not on the ffxi wiki)

I was also thinking, I bet Chigoes are a rare case where HP+15% and HP Max Bonus are worse than something like HP Max+50 since thier max HP is so low. At any rate, how does this Chigoe look to ya'll for beating a majority of it's opponents.
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Old 12-01-2007, 04:23 AM   #24 (permalink)
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Default Re: Elementals

I'm wondering whether it would be worthwhile to try to turn a Thunder Elemental into a dedicated mimic killer. The reason I''m thinking this is because Death Trap is damage + stun + poison, and stun is thunder element (and thus should get resisted) and poison is water element (which is weak against thunder and should also get resisted). Also of course thunder nukes are the highest powered. Obviously I'll want Dispelling Attack to get rid of Instant Phalanx/Stoneskin/etc cheese. What else? Would it work?
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Old 12-01-2007, 06:31 AM   #25 (permalink)
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Default Re: Elementals

Quote:
Originally Posted by Hashmalum
I'm wondering whether it would be worthwhile to try to turn a Thunder Elemental into a dedicated mimic killer. The reason I''m thinking this is because Death Trap is damage + stun + poison, and stun is thunder element (and thus should get resisted) and poison is water element (which is weak against thunder and should also get resisted). Also of course thunder nukes are the highest powered. Obviously I'll want Dispelling Attack to get rid of Instant Phalanx/Stoneskin/etc cheese. What else? Would it work?
Stun outside of the black magic spell is extremely unlikely to be thunder based.

Can anyone answer my above post about the Chigoe setup please?

My Chigoe just dethroned some lvl 38 champ with my 27 Chigoe, so I was thinking I can monopolize the champion status and try to hit 50 and lvl my new build with Dispel up. Should I wait until he's 50 and then try to lvl Dispel build with Evasion stuff or should I just switch it out now since I will probably be able to keep Champion status with mobs the same level as me?
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Old 12-03-2007, 01:29 PM   #26 (permalink)