This thread extends the information on spell interruption found here
http://www.bluegartr.com/forum/73637...questions.html
Summary
-Spell interruption down from merit/gear/spells caps at 102% (probably 1024/1024)
-Aquaveil gives -25% (probably 256/1024)
remark
Because of the 102% cap, 75% from gear/merit is not enough to cap spell interruption with aquaveil. You need 77% +.
Testing methods
-Aggro 3 different chigoes in cadaerva mire.
-Cast spells (Stoneskin and Utsusemi : Ichi only were used) and note down the number of interrupts and the number of non interrupts.
-Due to the nature of chigoes, you will get hit on average 6-9 times during each spell.
-Since it is possible to cap spell interruption, getting just one interruption means that you are below the cap.
-Since you get hit 6-9 times per spell, not getting interrupted on 50-100 spells means you are very likely at cap
Data
format : Spell(spell interruption%,with aquaveil or without aquaveil) : # of non interrupts / # of interrupts
Stoneskin(76% + aquaveil) : 17 / 6
Stoneskin(77% + aquaveil) : 100/0
Stoneskin(78% + aquaveil) : 40/0
Utsusemi(76% + aquaveil) : 4/2
Utsusemi(77% + aquaveil) : 28/0
Utsusemi(78% + aquaveil) : 57/0
Utsusemi(98% + no aquaveil) : 2/2
Utsusemi(99% + no aquaveil) : 9/2
Utsusemi(100% + no aquaveil): 55/3
Utsusemi(101% + no aquaveil): 7/4
Utsusemi(102% + no aquaveil): 92/0
comments
The first 3 tests clearly show that aquaveil + 77% spell int. puts you exactly at cap. I found it weird that aquaveil was 23%, it's not a "round" number. I first thought that the 23% is the total of aquaveil + whatever you get from spell's skill, but then I did accurate test without aquaveil, and found that 100% didn't cap you (this was reported by suiram), and that you need 102% to cap.
The clear conclusion is that aquaveil is 25% (regardless of the spell used) and that the cap is 102%. Since it's 102 and not 100 I guess spell interruption is just counted as fraction of 1024, and aquaveil gives 256 or 250/1024.
The other conclusion is that if you rely on aquaveil to cap, you only need 77% from gear/merits. That is really easily done on many jobs.
These tests also show that the base skill doesn't provide extra spell interruption.