the past two updates, mini-expansions included, really revolutionized summoner's gear, and i want to now review and discuss the changes to each possible gearset.
BP rage physical
as i see it, current best phys bp setup, ignoring mythic, is the following:
fay crozier with +7 attack(current known maximum)
karura hachigane/marduk's tiara
sacrifice torque OR
beak necklace with +5 attack
2 ruby earrings with +5 attack each
royal redingote with acc/atk
summoner's bracer's +1
angel's ring with +4 acc(acp11)
Evoker's ring
astute cape
Evoker's Spats +1 OR
Marduk's shalwar/Oracle's braconi OR
Herder's Subligar
summoner's pigaches +1
*as far as i know(i'm probably wrong on this), there's no options with attack or acc on waist, and no atk or decent acc bonus on back.
*ruby earrings personally are painfully rare, i've been farming damn near daily since the last update and have yet to even see a second one. aside from that, the acc earrings from acp7 are minor at best in my opinion, so summoning earring would probably be better
BP rage Magical
current best magical bp rage setup, using +skill as macc.
mythic pole with +10 skill OR
fay crozier with +4 MAB(current known max)
marduk's tiara
summoning torque
diamond earring with +2 MAB
summoning earring
Summoner's Bracer's +1
evoker's ring
astute cape
marduk's shalwar or oracle's braconi
Marduk's crackows or nashira crackows
astute cape
brocade obi with +3 MACC
*there's not much in the way of MAB in augmented gear, only minor bonuses, hopefully they will fill out better with augments from MKD or FOV.
*no second ring, alot of slots are +skill
*+skill giving macc is still not tested.
these are the big two damage sets, i'm pretty sure there might be a piece or two of augmented gear i missed.
HMP set doesn't need much discussion, current cap is somewhere around +43, with food at an even +50.
-bp timer cap is now at -19, which is now is roughly +32% haste, which means 4 BPs during astral flow and potential to do crimson howl/hastega rotation without break.
+skill cap is now 349, +80 breaking 400 mp siphoned from triple element bonus. i suspect there might be another point or two to squeeze out there, from either MKD or FOV. cap skill also means crimson howl lasts 110 seconds.
one big topic i'd like to discuss here is the potential need to balance accuracy through +skill or +Acc against +attack. my current build for predator claws, including merits gives +36 attack (not counting sac torque, karura hachigane, or relic+1 feet, 5 merits), +21 acc(not counting af+1 legs and relic+1 hands bonuses, 2 merits) and 315 skill(8 merits). i'm still off from attack cap by roughly 6 attack with the sacrifice of +3 skill, i don't know where i could end up with acc.
discuss.